Matt Nelsen

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Attractors

Aug 2007
20

I’ve recently been playing with Chaoscope, software for rendering 3D strange attractors. Here is an example of a render of a type A polynomial as rendered by Chaoscope:

Type a polynomial rendered with Chaoscope

If you are interested in replicating this image, use the following factors: p0=0.271, p1=1.594, p2=1.122.

While the images that Chaoscope renders are quite interesting, they are based around an orthographic camera model - there is no vanishing point perspective. I decided that I should try to replicate these attractor systems in Blender. I modified some python code that I found here with the formulas that Chaoscope uses to produce this:

Type A polynomial rendered with Blender

Later I want to modify this by adding more of the formulas that Chaoscope uses, especially the “Unravel” one, and to animate, both by moving through space, and by changing the attractor’s coefficients through time.


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